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Continued restructuring my code so that vertex locations
are shared.
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Wrote down a revised architectural design for shared
vertices.
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Started writing vuVoxel, and plan to write vuVoxelPool
(which uses vuTetraPool), and vuTrianglePool. These classes
will be re-integrated later.
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Also decided on passing information down the hierarchy of
objects, rather than having an object lower down to “ask” its
ancestors for information (else too much coupling, and the
code cannot be reused without modifications). |