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vuTetrahedron now can handle opacity
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finished writing vuTetrahedronPool
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vuVoxel is probably not needed, since vuTetrahedronPool
pretty much does what it is supposed to do
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Tried compiling my project so far at home on Visual C++
again. And there are some very odd errors that normally aren’t
errors at all.
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Tried to get GLUT/GLUI working with mingw. Had problems so
joined a discussion group on Yahoo. |