Highlights from
university project. All projects below were done in C++, on Linux. I made use of OpenGL/GLUI
for the GUI. I've ported some projects to Windows and made them
available in the Windows EXE format.
Alireza Entezari, Tai Meng, Steven Bergner, Torsten Möller, "A
Granular Three Dimensional Multiresolution Transform," Proceedings
of Eurographics/IEEE-VGTC Symposium on Visualization 2006 (EuroVis
2006), pp. 267-274, Lisbon, Portugal, May 2006.