We are asked to produce the final video at
30 fps, so the following table is just an addendum to the
full storyboard with a timeline
expressed in terms of number of frames as well as number of
seconds.
Seq |
Seconds |
Frame # |
Camera, Lighting, & Action |
1 |
1~3 |
1~90 |
Camera: bird's eye view of factory
Light: directional
Action: Fade into scene. Possibly zoom closer to the
factory. Fade out.
Sound: tick, tick... of bomb. |
2 |
4~5 |
91~150 |
Camera: top view of factory (possibly slanted so
factory door is visible)
Action: fade into scene. Possibly zoom in on the
factory.
Sound: tick, tick... of bomb and running footsteps. |
3 |
6~8 |
151~240 |
Camera: top view of factory (possibly slanted so
factory door is visible)
Action: factory door swings outwards, and the skittle runs
out.
Sound: door swing & running footsteps. |
4 |
9~12 |
241~360 |
Camera: side view of the skittle (camera rotates to
follow the skittle)
Action: The skittle is running away from the factory.
Sound: running footsteps. |
5 |
13~15 |
361~450 |
Camera: slanted front view of skittle
Action: The skittle is farther down the road and coming to
a stop.
Sound: running footsteps. |
6 |
16~18 |
451~540 |
Camera: slanted back view of skittle
Action: The skittle is turning around such that the "s" on
his body is not seen by the audience. |
7 |
19~20 |
541~600 |
Camera: diagonally behind the skittle
Action: Factory explodes.
Sound: loud explosion. |
8 |
21~22 |
601~660 |
Camera: bird's eye view
Action: explosion in its full glory (complete with fire
and smoke).
Sound: loud explosion and fire crackling. |
9 |
23~26 |
661~780 |
Camera: to be determined
Action: the explosion will be shot from two more angles OR
one more angle in slow motion.
Sound: loud explosion and fire crackling. |
10 |
27~30 |
780~900 |
Camera: to be determined
Action: A close up of a fallen debris (and perhaps the
falling of it too).
Sound: fire crackling. |
11 |
31~35 |
901~1050 |
Camera: in front of skittle
Lighting: spot-light towards the face (going for a spooky
effect)
Action: Possibly zoom out with the skittle smirking and
scene fades out.
Sound: fire crackling. |