Date |
Hours |
Lunch |
Tasks |
|
|
|
|
May 8 |
11:30 ~ 6 |
1:30 ~ 2 |
-
Finished reading the vuVolume documentation. Read up on makefiles and
understood the structure of the vuVolume SDK.
-
Documented a lot of the “hiccups” encountered so far and published them
online.
-
4:00 ~ 6:00
moving furniture and cleaning the lab. |
May 9 |
10 ~ 12 |
None |
-
Finished reading “A Polygonal Approximation to Direct Scalar Volume
Rendering”. Had some trouble understanding the view matrix.
-
Started reading up on VTK. |
May 10 |
12 ~ 6 |
None |
-
2:00 meet at
Newmic downtown. The fog and rain affects are quite good on
some games, although they seemed to be moving in different
directions. Some games, such as Luigi’s Mansion, had
noticeable aliasing.
-
Met with Hamish, who clarified the first part of my duties—implementing
a cell projector that uses various tedrahedralation
techniques. |
May 11 |
3 ~ 4 |
None |
-
Updated the structure of this section of my web site.
-
Looked online about glui installation and Visual C++ tutorials. |
May 12 |
2 ~ 10 |
6 ~
6:30 |
-
Only one computer with Windows 2000 was working today. After some
research online, I installed GLUT and GLUI for Microsoft
Visual C++.
-
I read through some online tutorials for Visual C++, and eventually was
able to compile one-file programs.
-
I tried to convert two of my CMPT361 projects, a 2D and a 3D Tetris
game into VC++ compatible format. After a long time of
debugging, the 2D version finally ran. The 3D version ran but
had memory referencing errors. |
May 13 |
11:30 ~ 6 |
1 ~
1:30 |
-
Outlined a step-by-step tutorial for compiling and running GLUT/GLUI
projects under Microsoft Visual C++, which can be found under
week 02’s notes.
-
Downloaded and extracted MinGnu, which will be used instead of Visuall
C++ on the Windows machines.
-
Got both of my GLUT/GLUI projects (2D and 3D Tetris games) to compile
and run on Linux. |
May 14 |
3 ~ 6 |
None |
-
Was sick so stayed and worked a bit at home
-
Finalized and uploaded the VC++ tutorial
-
Read up on C++. Need to be more familiar with inheritance. |