| 
                  Seq | 
                  
                  Time | 
                  
                  Key-frame | 
                  
                  Camera, Lighting, & Action | 
                
                
                  | 
                  1 | 
                  
                  1~3 | 
                  
                  
                    | 
                  
                  Camera: bird's eye view of factory 
                  Light: directional 
                  Action: Fade into scene. Possibly zoom closer to the 
                  factory. Fade out. 
                  Sound: tick, tick... of 
                  bomb. | 
                
                
                  
                  
                    | 
                
                
                  
                  
                    | 
                
                
                  
                  
                    | 
                
                
                  | 
                  2 | 
                  
                  4~5 | 
                  
                  
                    | 
                  
                  Camera: top view of factory (possibly slanted so 
                  factory door is visible) 
                  Action: fade into scene. Possibly zoom in on the 
                  factory.  
                  Sound: tick, tick... of bomb and  running footsteps. | 
                
                
                  | 
                  3 | 
                  
                  6~8 | 
                  
                  
                    | 
                  
                  Camera: top view of factory (possibly slanted so 
                  factory door is visible) 
                  Action: factory door swings outwards, and the 
                  skittle runs out. Fade out. 
                  Sound: door swing & running footsteps. | 
                
                
                  
                  
                    | 
                
                
                  | 
                  4 | 
                  
                  9~12 | 
                  
                  
                    | 
                  
                  Camera: side view of the skittle (camera rotates to 
                  follow the skittle)  
                  Action: Fades in with the skittle running away from the 
                  factory. Fade out. 
                  Sound: running footsteps.  | 
                
                
                  | 
                  5 | 
                  
                  13~15 | 
                  
                  
                    | 
                  
                  Camera: slanted front view of skittle 
                  Action: This scene fades in with skittle farther down the 
                  road and coming to a stop. Fade out. 
                  Sound: running footsteps.  | 
                
                
                  | 
                  6 | 
                  
                  16~18 | 
                  
                  
                    | 
                  
                  Camera: slanted back view of skittle 
                  Action: This scene fades in with  The skittle turning 
                  around such that the "s" on his body is not seen by the 
                  audience. Fade out. | 
                
                
                  | 
                  7 | 
                  
                  19~20 | 
                  
                  
                    | 
                  
                  Camera: diagonally behind the skittle 
                  Action: Fade in. Factory explodes. 
                  Sound: loud explosion. | 
                
                
                  | 
                  8 | 
                  
                  21~22 | 
                  
                  
                    | 
                  
                  Camera: bird's eye view  
                  Action: explosion in its full glory (complete with fire 
                  and smoke). 
                  Sound: loud explosion and fire crackling. | 
                
                
                  | 
                  9 | 
                  
                  23~26 | 
                  
                  
                    | 
                  
                  Camera: to be determined 
                  Action: the explosion will be shot from two more angles OR one more angle in slow motion. 
                  Fade out. 
                  Sound: loud explosion and fire crackling. | 
                
                
                  
                  
                    | 
                
                
                  | 
                  10 | 
                  
                  27~30 | 
                  
                  
                    | 
                  
                  Camera: to be determined 
                  Action: Fade in with a close up of a fallen debris (and perhaps the 
                  falling of it too). Fade out. 
                  Sound: fire crackling.  | 
                
                
                  | 
                  11 | 
                  
                  31~35 | 
                  
                  
                    | 
                  
                  Camera: in front of skittle 
                  Lighting: spot-light towards the face (going for a spooky 
                  effect) 
                  Action: Fade in and possibly zoom out with the skittle smirking and scene fades out. 
                  Sound: fire crackling. | 
                
                
                  
                  
                    |